This past month a decent amount of work was finished on designing the layout of the NPCs homes and businesses. This includes places such as a chicken coop, doctor's office, and a dance club. Lighting effects still need to be added to give the areas more visual depth. A basic template has been made for the player's home too when they have gained enough resources to build their own abode. I have a few more homes and locations to plan the layout for, but I am taking a break from this for the moment. More recently I have been creating tilemaps for dungeons and caves. I plan to mesh more textures and decorations more reminiscent of farm and agriculture. What I currently have is a bit too medieval in its look.
What I am currently working on, though, is redoing some enemy sprites. The front and back views of many enemies look good, but some side views need to be redrawn a bit so it looks like they are being viewed from a top-down angle.
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